Resident Evil 2

The release of Resident Evil 2 back in the day was a landmark moment for many gamers of my generation. Back then, lines weren’t quite so drawn between who gamed X or Y platform. We each had diverse consoles, Sega was still in the race with the greatly underrated Dreamcast released the same year. It was all a big melting pot of sharing games and consoles. Like many of my peers at the time, I only owned one console but bought many games for all the home devices on the market. We’d share around both our games and devices, to the enjoyment of all. Even playing single player games like Resident Evil 1 was a community effort where we all sat down and played. It was a great support system especially after experiences the jump scares, alone, at night. You just wish you had your buds next to you for support.

Incidentally, I remember my troubles during the PS1 era. I was adequately a big N follower (I still am but as maniacally). I did not have a Sony console and would not have one until the end of the PS2’s life cycle, during the peak of the PS3. Playing games such as RE mean leaving the borrowed console powered on and restarting entire levels after death because I did not have a memory card. This was resolved soon enough and I made it a point thereafter to always obtain every means of saving games possible for whatever console came out. I did not have the devices but you can bet I had their cards somehow. All of which was defeated once consoles started shipping with internal hard drives.

RE2 was difficult back then, like many games of the time. It was more than a question of the clunky controls (yes, we all remember the characters were actually two-legged panzers…), but the sheer level of unforgivingly slim margin for error. Furthermore, it was quite scary in a way we did not expect. It wasn’t the first “horror” game I played. But it was the first one on consoles for me, and it went to lengths I did not expect for a home medium which is usually rather colorful. I would expect this on most of my PC games but not here. Side note: I was for a very long time 80% PC gamer with 20% left for exclusives on consoles that may interest me.

Resident Evil 2 in 2019 is all of that…..times 10.

I am glad to see that most reviews also agree with this and it is not unexpected. Technology in the past gave us the best version of RE2 that it could. Technology in 2019 just gave us the means to play the RE2 that we, gamers, deserve. It’s a great start for those who never played the classic version. But, in my opinion, those who grew up with RE, like me, will enjoy this the most. This is not a review, it is an opinion and a bit of advice to go play it.

Now, excuse me while I go pray to the universe that someone does Silent Hill 2 at least half as good a service by remaking it to THIS stellar quality.

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